With the new Facebook image gallery redesign, images are displayed using white padding as separation. It works well most of the time but fails for images with a light background.

To get around it, a 1px semi-transparent border is applied inside the image. This way it doesn't affect dark images and makes a cleaner separation for light ones.

Without border

With border

How to

Here's the CSS magic:

.image:after {	
  border: 1px solid rgba(0, 0, 0, 0.1);
  content: '';
 
  position: absolute;
  top: 0;
  right: 0;
  bottom: 0;
  left: 0;
}

Conclusion

It's a very small change but it makes the gallery look a lot better. If you are displaying images in a white background without borders, you might consider using this trick too 🙂

Layout Algorithms: Facebook | Google Plus | Lightbox | Lightbox Android | 500px

500px's front-page uses an interesting image layout algorithm. It stands out from the other ones as it does not use any algorithm nor mathematical properties to be computed. Instead it is based on patterns.

How does it work?

Basic shapes

The idea behind the layout is to use a 4x2 canvas and 4 basic shapes. The game is to fill the canvas with those shapes without any hole. The page is just a succession of those canvas with different shapes combination. Here are some examples:

The choice of which combination of shapes to use can be driven by the images you want to display. If you are displaying an image that you want to highlight, you're going to chose the big square, whereas a portrait image is going to use the vertical bar and so on.

Combination

If you are curious, there are 90 possible combinations:

oooo  oooo  oooo  oooo	oooo  ooo|  ooo|  ooo|	oo##  oo##  oo|o  oo|o  oo||  oo||  oo--
oooo  oo--  o--o  --oo	----  ooo|  o--|  --o|	oo##  --##  oo|o  --|o  oo||  --||  oooo
 
oo--  oo--  oo--  oo--  o##o  o##|  o|oo  o|oo  o|o|  o|##  o||o  o|||  o|--  o|--  o--o
oo--  o--o  --oo  ----  o##o  o##|  o|oo  o|--  o|o|  o|##  o||o  o|||  o|oo  o|--  oooo
 
o--o  o--o  o--o  o--o  o--|  o--|  o--|  ##oo  ##oo  ##o|  ####  ##|o  ##||  ##--  ##--
oo--  o--o  --oo  ----  ooo|  o--|  --o|  ##oo  ##--  ##o|  ####  ##|o  ##||  ##oo  ##--
 
|ooo  |ooo  |ooo  |oo|  |oo|  |o##  |o|o  |o||  |o--  |o--  |o--  |##o  |##|  ||oo  ||oo
|ooo  |o--  |--o  |oo|  |--|  |o##  |o|o  |o||  |ooo  |o--  |--o  |##o  |##|  ||oo  ||--
 
||o|  ||##  |||o  ||||  ||--  ||--  |--o  |--o  |--o  |--|  |--|  --oo  --oo  --oo  --oo
||o|  ||##  |||o  ||||  ||oo  ||--  |ooo  |o--  |--o  |oo|  |--|  oooo  oo--  o--o  --oo
 
--oo  --o|  --o|  --o|  --##  --##  --|o  --|o  --||  --||  ----  ----  ----  ----  ----
----  ooo|  o--|  --o|  oo##  --##  oo|o  --|o  oo||  --||  oooo  oo--  o--o  --oo  ----

If you are to implement this algorithm, you may want to keep only the combinations that are visually interesting. Only horizontal images could be boring for example.

Crop

The main issue with this layout is the use of unusual aspect ratios. Most photographic images are taken with cameras and therefore have an aspect ratio close to 4/3. As soon as you want to fit a 4/3 image in a narrower aspect ratio, you will have to cut a large part of the image.

Since 500px is all about high quality images, they let the users define all the different crops in use. Because of this, they only use this algorithm in their front-page where they display few images every day. The reason is that badly cropped images can ruin the preview. Here is an example with different cropping values (using CSS percentage values for position):

To reduce the impact of this issue, they don't use square sizes as I presented in the examples. Instead, they use sizes that are closer to 4/3, both vertically and horizontally, as well as panorama.

Conclusion

Check out the Demo!

This layout is good if you have many portrait and panorama images and want to make some of them bigger. However, it introduces many cropping issues. If you want to use it, make sure you allow users to chose the crops before they are displayed or you risk ruining their photos.

Pros:

  • Can make any images bigger
  • Can chose between 4 image dimensions
  • Can chose between a lot of combinations
  • No holes

Cons:

  • Important cropping
  • Need some tweaks to handle the end of stream
  • Fixed number of columns

In this article, we are going to see how to support dynamic updates to Facebook Image Layout Algorithm. Beware, this is not an easy task and there are many special cases to handle 🙂

Making images bigger

To make images bigger we just run the algorithm all over again with the new image being big. For example, making b big will lead to the following layout.

In order to make it a better user experience, we want to smoothly transition the images positions and sizes. We do it using CSS Transitions. In Javascript, we update the size and dimension of all the elements and add 2 lines of CSS to get the magic.

transition-property: top, left, width, height;
transition-duration: 500ms;

Reordering

Let's start with a small example. We want to move b where d is.

The first thing we do is to remove b from the list of elements. Then, we rerun layout algorithm until we are about to add a block at the spot where we want b to be.

Insert Before

At this point, we realize that b needs to be at the spot where e is. The natural answer is to insert b right before e and re-run the layout algorithm.

However this is not working as expected. Adding b before e groups them together before F.

Insert and canonicalize

The previous method tried to change the past. One knows that changing the past also changes the future 🙂 Instead, what we want to do is to fix the present and let time go on. We are going to insert b to the temporary block, layout that block and insert g (that was previously in the temporary block) right after in the list. This way, we get the layout we wanted.

At this point, we completely blew up the sequence that lead to this layout. Instead of trying hard to move elements around to get a valid sequence, we're going to be smarter. We managed to get the layout we wanted. Well, let's just read that layout and build a valid sequence out of it. I call this a canonical sequence.

Handle all the cases!

Now that we have the general framework, we need to see how to "fix the present" in all the different cases.

Small -> Small

As seen in the example, we insert the small element at the right position in the block and move the last element of the block back into the list of elements to be processed.

Big -> Small | Big -> Top of Big

Those two cases are also really easy. We layout the big element we are trying to insert and then layout the block without any modification.

Small -> Top of Big

This one is more tricky. We want to find another small image so that we've got two to form a small block.

  • If at this point, there's a temporary small block that is not empty, then perfect, we add the small image we want to insert at the end of the block and layout it.
  • If not, we're going to look for the first small image in the list of elements left to be processed. With this image, we're going to form a small block and layout it. Note: if there are many big images, the small image can be pulled from quite a long distance.
  • If there's no small image left, we're going to layout a small block with only the image we want to insert. We'll discuss why it is okay later.

Small -> Bottom of Big | Big -> Bottom of Big


And now comes the hard part. First, you've got to be warned, there isn't always a solution for this problem. For example, whatever ordering you chose, you are never going to be able to move D at the bottom of A.

Let's take an example where it is actually possible. We want to move D at the bottom of A.

We start the algorithm and run into the conflicting situation on the first element.

The idea here is to pull small elements from the rest of the list in order to make a small block at this position. Once it is done, the other column is going to be filled with the big block that was conflicting and we're back to the column we were initially. Only this time, we are one row lower. And this makes a big difference. Whatever we are about to layout here is either a small block or the top of a big block. We already know how to handle those two cases.

If there isn't enough small elements remaining in the stream to form a small block, we're not able to find a solution. There may be a solution if we allow to update the past, but as we've seen earlier, this is a tricky business.

We cannot just stop here and raise an error: no solution found. Instead, a trade-off we can make is to put the element we are trying to insert at the top of the big block instead of the bottom. This is obviously not perfect but is the best user experience I was able to find.

Last small element

The last issue we're going to cover in this article is how to handle the last small element. Imagine we're in the situation where there are 2 images, one big and one small. You are trying to move the small element before the big one.

With the algorithm I explained, you are never going to be able to handle this case. There are only two possible ordering: Ab and bA. But both put the big image first and the small image second.

Priority on small blocks

The main issue here is that the big block has the priority over the small one. You can change the algorithm such that as soon as you see a small element, you pull the next small one from the list to make a block. This fixes the issue here but introduces a side effect when making photos bigger.

In a canonical stream, when you make an image bigger, you've got a nice property that it always expand in the same column and to the bottom.

When you change the priority, the other small image of the block is going to take precedence. Therefore the (now bigger) image is going to move to the other column. This is not a good user experience.

We could reorder the stream and move the image at the right position using the algorithms we've seen previously. However, not all the streams are reorderable. In Facebook case, only the photos in an album are reorderable. All the other streams are sorted by time, so reordering is not acceptable.

Priority on small blocks with only one image

The solution is to change the priority but only for a special case: when there are no more small images left to make a full small block. We still maintain all the benefits of having small blocks having a lower priority than big blocks, but at the same time fix the issue with the last lonely small block.

Bigger Images and Ordering

When making images bigger, we change the order of the stream as seen previously. For example, let's make b bigger in the following example.

So far so good, B expanded in its column and below. Now we are going to make a bigger.

And ... it's unexpected ... A and B just swapped behind our eyes for no apparent reason. You have to understand the algorithm to figure out what is going on. a when small was put after B because it didn't have the precedence. But, when you make A big, it gets back its precedence.

Canonicalize

A solution is to canonicalize the stream every time you highlight an image. This fixes the issue we described but introduces another one. Making a photo bigger is intuitively an operation that is reversible. When we make an image bigger and right after make it smaller, we expect that we get back to the original position. If you canonicalize after making it bigger, this property no longer holds true.

In the following example, a and b get inverted after making b bigger then smaller.

Since we cannot reorder images in the stream in Facebook, we did not try to find a better solution. We just stay with the unexpected behavior.

Conclusion

Check out the Demo! (Note: this is an earlier version, the most obscure tricks are not handled the same way and don't work all the time)

The transition from a static layout algorithm to a dynamic one was not an easy task. But in the end, we've been able to figure out all the edge cases and have a solution for each of them.

The issues arise when there are many big images and not enough small ones to do the various balancing operations. Hopefully the user are going to be moderate and don't make all the images of their stream big 🙂

Layout Algorithms: Facebook | Google Plus | Lightbox | Lightbox Android | 500px

For the redesign of the Photo Section of Facebook we wanted to highlight some photos by making them bigger. It all started with the following mock by Andy Chung:

Layout

Alternated Blocks

My first shot at the problem was to make a fixed layout where we would alternate big images on the left and on the right.

With this scheme, you have one big image every 9. We started brainstorming about putting the one with the most number of likes and comments there. However, this felt to be very arbitrary.

Emily Grewal, the Product Manager of the project wanted something better: being able to make any (and all) image bigger. Automatic selection of images to be bigger was also discarded as we wanted the user to feel in control of this space.

Big and Small Blocks

In the next iteration, I tried to give more control by reducing the size of the blocks. Now it is either one big image or 4 small ones.

One constraint we had at the time was that the columns could start at an arbitrary height. With this layout, we can make the block display: inline-block; and the browser is going to reorder them automatically as the columns initial height are changing.

However, this wasn't all shiny. One nasty side effect is the fact that the ordering of two small blocks next to each other is awkward. Instead of being from left to right they are in zig-zag. You could linearize those but you would lose the layout from CSS.

Smaller Small Blocks

The next (and final) idea is to shrink the small blocks from 4 to 2 elements. It solves our zig-zag issue and feels more natural.

Algorithm

The idea behind the algorithm is to have temporary blocks that serve as buffer. We iterate over all the input elements and put them into the temporary block of the corresponding size. Once a temporary block is full, we add it into the grid in the smallest column.

Here's an example where we try to layout AbcdEf:

And there's the pseudo-code implementation of the algorithm:

function layout(elements) {
  var columns = [new Column(/*height */ 0), new Column(/*height */ 0)];
  var stash = [];
 
  elements.forEach(function (element) {
    if (element.isBig()) {
      var column = columns.getSmallestColumn();
      column.renderBigBlock(element);
      column.height += 2;
 
    } else /* element.isSmall() */ {
      stash.push(element);
      if (stash.length === 2) {
        var column = columns.getSmallestColumn();
        column.renderSmallBlock(stash[0], stash[1]);
        column.height += 1;
        stash = [];
      }
    }
  });
 
  if (stash.length > 0) {
    var column = columns.getSmallestColumn();
    column.renderSmallBlock(stash[0], stash[1] /* can be undefined */);
    column.height += 1;
  }
}

Conclusion

Check out the Demo!

This is the layout algorithm we ended up using for Facebook photos. We found a way to let the user make all the images he wants bigger minimizing the risk of the result being ugly.

Pros:

  • Can make any/all image bigger
  • No holes
  • Order is mostly respected
  • Need to store only two sizes per image

Cons:

  • All images have the same dimension
  • Cropping required to display both landscape and portrait images
  • Only works for a number of column that is a multiple of 2

If you want to know how reordering works, read the follow-up article 😉

grab and grabbing are two great CSS cursors you can use when you are moving things around.

Windows: Mac:

Since those are not standard, it is really tricky to get them working cross browser. This article is going to show you all the available workarounds to get the best version working everywhere.

Browsers

Firefox

The grab icons were first introduced in Firefox 1.5 (November 29, 2005).

.grab { cursor: -moz-grab; }
.grabbing { cursor: -moz-grabbing; }

Chrome & Safari on Mac & Linux

The cursor were then introduced on Webkit in March 2008 but only for Mac. The cursors are also working on Linux.

.grab { cursor: -webkit-grab; }
.grabbing { cursor: -webkit-grabbing; }

Chrome Windows

However, the icons don't work on Windows. This is even more vicious as the CSS rule is being parsed and accepted, but it doesn't change the cursor. Therefore you cannot do something like this:

.grab {
  cursor: move;
  cursor: -webkit-grab; /* NOT WORKING */
}

You have to do two distinct rules, one for Windows and one for Mac & Linux.

There is a way to get the cursor working using a custom cursor. Fortunately for us, Google already did the asset in Gmail and Google Maps.

.grab { cursor: url(https://mail.google.com/mail/images/2/openhand.cur) 8 8, move; }
.grabbing { cursor: url(https://mail.google.com/mail/images/2/closedhand.cur) 8 8, move; }

Internet Explorer 7, 8, 9

Now, as usual, Internet Explorer doesn't support everything. You cannot specify the relative position of the cursor. This is not the end of the world, we can just ignore it and the cursor will be slightly misaligned. Since the cursor isn't a pointer, this is not an issue in practice.

.grab { cursor: url(https://mail.google.com/mail/images/2/openhand.cur), move; }
.grabbing { cursor: url(https://mail.google.com/mail/images/2/closedhand.cur), move; }

I did not test IE6 nor IE10. If you know something about those please leave a comment 🙂

Opera

Opera doesn't have any support for custom cursors. So we can use the move cursor that is less than ideal but gives the idea of movement.

.grab, .grabbing { cursor: move; }

Conclusion

I made this jsFiddle to test all the different ways to show cursors. You can play with it to handle browsers I did not list here.

There is a viable solution for all the major browsers except Opera. Sadly, I couldn't find a way to do feature detection in order to see which version to use in which case. Also, because of the Webkit issue on Windows, you cannot make a simple sequence of rules and let the browser ignores the ones he doesn't know. You have to get a browser sniffing library and include the appropriate rule for the browser.

Some related articles that helped me come to the solution. Note that no one is successfully managing to get it working on all the browsers.