Project – WoW Genuine

Working on the World of Raids Guild Recruitment I needed to make sure the user was really member of the guild he claimed to represent. Since there is no official API and we don't want to ask for the user login and password, we had to find an other way.

The idea is to take advantage of the official Armory. When the user logs off the game, his character profile is updated on the website. To make sure the user is who he pretends to be, we are going to ask him to make a change on his character, wait for the armory to update and verify.

Since it's a tool that can be useful to anyone, we decided to make it a standalone service with an open API. If you have a World of Warcraft website and feel the need to verify that your users are genuine, this is your chance!

It has been in activity since the launch of the recruitment tool. So far 100 conflicts have been automatically resolved thanks to this tool.

Check out WoW

If you liked this article, you might be interested in my Twitter feed as well.

Related Posts

  • December 23, 2009 Project – WoR Guild Recruitment (1)
    World of Raids Guild Recruitment Guild recruitment is a recurrent problem in World of Warcraft, many attempt have been made but none succedeed so far. After a brainstorming we decided that the following points were crucial. The guild recruiter has to spend less time as possible […]
  • September 11, 2011 World of Warcraft HTML Tooltip Diff (0)
    MMO-Champion is a World of Warcraft news website. When a new patch is released, we want to show what has changed in the game (Post Example). An english summary of each spell change is hand written, but we want to show the exact tooltip changes. jsHTMLDiff is available on […]
  • December 24, 2009 Guild Recruitement – Search Optimizations (0)
    In World of Raids Guild Recruitment Tool, we wanted the search to be instant! We achieved this goal by not having a single page refresh or ajax call while updating the settings. Since it runs in the browser, performance was a real concern. We will see in this article what were the tricks […]
  • August 20, 2011 Idea – mouseFreeze – A solution for Browser FPS Games (8)
    There is an open problem in porting real game into the web browser related to cursor handling. Problem Many games such as First-Person Shooters require the mouse to freely move, without the constraints of screen edges. However there is no such API in the browser to make this […]
  • September 17, 2011 WoW Interface Anchor Positioning (5)
    I've always found CSS positioning with both float and position: absolute/relative hard to work with. I want to introduce to you an alternative way borrowed from the World of Warcraft Interface: Anchors. Anchor The concept is extremely simple. You can tell where you want the element […]